Table of Contents
Non Agression Pact
WOF, BKB, THE, MDK, KiL, ZYZ, JEW, FWK
Bear Hunt
Rally Starter or Leading a Rally
- Jabel/Hilde + Zoe/Amadeus/Howard + Marlin/Saul/Quinn
Notes About Leading a Rally
Gear Counts 100%: The team inherits the gear, widgets, charms, and tech stats of all 3 of your heroes. Put your best gear on them.
Diana is Banned: Never use her in any slot. Her stamina skill offers zero combat benefit, her speed skill does not apply to outgoing rallies, and her economy multipliers heavily lower the rally’s baseline damage
No Blue Heroes: Never lead with Rare (Blue) heroes. Their base combat multipliers and stat caps are drastically lower than Epic (Purple) or Mythic (Gold) heroes, severely cutting the entire rally’s total damage
Rally Joiner
- Amadeus + hero + hero
- Chenko + hero + hero
- Yeonwoo + hero + hero
- Amane + hero + hero
- No heroes, troops only
Notes About Joining a Rally
(Your Gear/Stats Ignored)
Slot 1 (Captain): Use a damage hero (e.g., Chenko, Yeonwoo) for their 1st expedition skill buff, Dont use Diana
Slots 2 & 3: Use highest-level heroes purely for troop capacity. Diana is perfect here because her weak combat stats are ignored, while her high level lets you bring maximum troops.
Speed Tip: Diana doesn’t speed up rallies to the Bear, but your troops return home faster after the hit, letting you cycle marches quicker.
Viking Vengeance
• Keep your best 3 heroes at home for defense
• Send your troops to other players (except archers, they steal kills) → they reinforce you back
• Share your location when empty so others can reinforce you
• If you don’t get reinforcements → keep troops at home
• Waves 10&20 target
From Black Cat (former R4):
• Be online if possible to maximize rewards
ADDING – DO NOT HEAL UNTIL EVENT ENDS/ LEVEL 20, THIS WILL REDUCE YOUR POINTS
Mystic Trial
| Trial | Infantry/Cavalry/Archers |
|---|---|
| Coliseum | 50/10/40 |
| Crystal Cave | 60/20/20 |
| Forest of Life | 50/15/35 |
| Knowledge of Nexus | 50/20/30 |
| Molten Fort | 60/15/25 |
| Radiant Spire | 50/15/35 |
All Out
ALL OUT EVENT RULES
1. You can only attack cities WITHOUT alliances.
2. You can only do this twice.
3. Cities without alliances are the scapegoat.
4. You can attack anyone anywhere who is on a collection tile.
5. No counterattacks, period
Leave a Reply